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Game theory

Glossary of Statistical Terms
  1. A field of study that bridges mathematics, statistics, economics, and psychology. it is used to study economic behavior, and to model conflict between nations, for example, "nuclear stalemate" during the cold war.

  2. Теория игр


Теория игр, русский
    Раздел математической логики, разработанный дж. фон нейманом и о. моргенштерном1. раздел изучает спектр возможных реакций на определенную стратегию; каждой реакции может быть присвоена определенная вероятность, и каждая реакция может приводить к ответной реакции противника в игре. ти используется в основном в анализе систем и разработке военных игр, но нашла применение и при осуществлении надзора и контроля над заболеваниями. ти используется в анализе принятия решений, а также при расчете полезности, например, при вычислении qaly (годы жизни, скорректированные на качество). 1 von neumann j., morgenstern o. theory of games and economic theory. new york: wiley, 1947.




Game, английский
  1. Зверь или птица

  2. Unit of play, from break to a win or loss, that makes up a match

  3. N игра theory language ~ языковая игра


Game, английский

Game ball, английский
    Ball required to win a particular game (e.g., the 8-ball in the game of eight-ball)


Game cartridge, английский
    Игровой картридж; картриджс компьютерной игрой


Game computer, английский
    Игровой компьютер; игровой пк


Game console, английский
    Игровая консоль


Game controller, английский
    A device used to control a video game. for example, a joystick, mouse, or gamepad.


Game development tools, английский
    Инструментальные средства разработки игровых программ


Game fish, английский
  1. Any hard-fighting fish that is sought by anglers for sport.

  2. Любая бойкая рыба, которую ищут рыболовы для спорта.

  3. Fish caught for sport, one that puts up a fight when hooked.


Game hub, английский
    A feature that lets customers extend their gaming experience across multiple devices, play with other users, and show off scores and achievements.


Game matrix, английский
    Платежная матрица (в теории игр) game-model approach модельно-игровой подход


Game of survival, английский
    Игра на выживание game-play functionality функции поддержки компьютерных игр game-playing machine игровая машина; игровой компьютер


Game pad, английский
    An action-control device used with arcade-type games played on pcs and game consoles such as the nintendo 64 and sony playstation. a game pad, unlike a joystick, is meant to be held in the player’s hands.


Game port, английский
  1. Игровой порт (компьютера); порт для подключения игровых устройств

  2. An input/output connector to which you attach a joy stick or other game device to your computer. it is typically a 15-pin socket on the back of a pc.


Game port;, русский

Game program, английский
    Игровая программа; компьютерная игра


Game programming, английский
    Программирование компьютерных игр


Game provider, английский
    A digital distribution provider of games such as msn games, yahoo games, steam, stardock, gametap, and so on.


Game rating system, английский
    A rating system for online games.


Game ratings board, английский
    An organization that establishes age-based game ratings for video game content for different regions and countries.


Game room, английский
    A room used primarily for recreation, often downstairs in a dwelling.


Mathematics, английский
  1. The science which treats of every kind of quantity that can be numbered or measured.

  2. Математика

  3. Originally, the science of number and quantity. but with the birth pf numerous more qualitative formalisms, (e.g., logic, propositional calculi, set theory), with the emergence of the unifying idea of a mathematical structure, with the advent of the axiomatic method emphasising inference, proof and the descriptions of complex systems in terms of simple axioms, and, finally, with self-reflective efforts such as meta-mathematics, mathematics has become the autonomous (->autonomy) science of formal constructions. emphasising its formal character and its applicability to all conceivable worlds, mathematics has been likened to a language whose semantics is supplied by other sciences or by particular applications. although all constructions are inventions of the human mind, cannot be found in nature and have no necessary connection with the world outside mathematics, they nevertheless arise in conjunction with solving certain kinds of problems:(1) real world problems, (e.g., geometry evolved in efforts of measuring the earth, game theory grew out of concerns for social conflict resolution, statistics from the need to test hypotheses on large numbers of observations, recursive function theory from the desire for efficient algorithms,) (2) intellectual curiosity and playfulness, (e.g., markov chain theory stems from interest in poetry, probability theory from games of chance, the four-color problem, symmetry and much of topology (see the mobiusband) from`interest in artistic expression), and (3) interest in the powers and limitations of ma thema tics and the mind, (e. g., goedel` s incompleteness theorem from the inherent undecidability or incompleteness of systems, the theory of logical types from disturbing paradoxes, the differential and integral calculi from efforts to transcend the smallest distinctions practically possible). ,however, it is a characteristic of mathematics that the problems giving rise to its constructions are soon forgotten and the constructions develop a life of their own, checked only by such validity criteria as internal consistency, decidability and completeness. empirical data from an existing world do not threaten the products of mathematics. 48 matrix; a many-dimensional arrangement of numbers suitable to various transformations which form the basis of matrix algebra. a one-dimensional matrix is called a scalar. most frequent are two-dimensional, n-by-m, matrices which might contain the coefficients (->parameter) of a set of linear equations or specify a mapping from an n-dimensional to a m-dimensional vector space (->hyperspace).


Statistics, английский
  1. A branch of mathematics that deals with collecting, reviewing, summarizing, and interpreting data or information. statistics are used to determine whether differences between study groups are meaningful.

  2. Статистика (термин, употребляемый в различных значениях, в практической и научной областях. во-первых, статистика понимается как отрасль практической деятельности, направленной на собирание, обработку, анализ и публикацию массовых данных об общественных явлениях, синоним термина в этом смысле слова — понятие статистического учета; во- вторых, статистика рассматривается как отрасль знания, т. е. специальная научная дисциплина, — статистическая наука — и соответственно этому как учебная дисциплина в высших и средних специальных учебных заведениях; в-третьих, под статистикой пони ¦ мают совокупность сводных итоговых цифровых показателей, собранных для характеристики какой-либо области обществ, явлений или отдельного вопроса, например, статистика рождаемости в ссср в послевоенные годы)

  3. Official figures which show facts  population statistics show that the birth rate is slowing down.

  4. Статистика

  5. N статистика linguistic ~ лингвистическая статистика stative a стативный, статичный, относящийся к состоянию чего-л. verb

  6. Статистика. классификация и интерпретация данных клинического исследования в соответствии с теорией вероятности и проверка гипотез применительно к таким данным.


Psychology, английский
  1. Psicología

  2. The study of the mind and mental processes

  3. N психология cognitive ~ когнитивная психология gestalt ~ гештальт-психология linguistic ~ лингвистическая психология psychophonetics n психофонетика psychosemantics n психосемантика psychosociolinguistics n психосоциолингвистика pulmonic a лёгочный


Monotone, monotonic function, английский
    A function is monotone if it only increases or only decreases: f increases monotonically (is monotonic increasing) if x > y, implies thatf(x) ≥ f(y). a function f decreases monotonically (is monotonic decreasing) if x > y, implies thatf(x) ≤ f(y). a function f is strictly monotonically increasing if x > y, implies thatf(x) > f(y), and strictly monotonically decreasing if if x > y, implies thatf(x) < f(y).


Fair bet, английский
    A fair bet is one for which the expected value of the payoff is zero, after accounting for the cost of the bet. for example, suppose i offer to pay you $2 if a fair coin lands heads, but you must ante up $1 to play. your expected payoff is −$1+ $0×p(tails) + $2×p(heads) = −$1 + $2×50% = $0. this is a fair bet—in the long run, if you made this bet over and over again, you would expect to break even.